Files
noVNC/core/websock.js
Pierre Ossman d5b18a84ab Expose length of buffered WebSocket data
Some encodings don't know how much data they need, rather they must
probe the data stream until they find an end marker. Expose how much
data is buffered in order to make this search efficient.
2025-09-10 10:20:20 +02:00

370 lines
11 KiB
JavaScript

/*
* Websock: high-performance buffering wrapper
* Copyright (C) 2019 The noVNC authors
* Licensed under MPL 2.0 (see LICENSE.txt)
*
* Websock is similar to the standard WebSocket / RTCDataChannel object
* but with extra buffer handling.
*
* Websock has built-in receive queue buffering; the message event
* does not contain actual data but is simply a notification that
* there is new data available. Several rQ* methods are available to
* read binary data off of the receive queue.
*/
import * as Log from './util/logging.js';
// this has performance issues in some versions Chromium, and
// doesn't gain a tremendous amount of performance increase in Firefox
// at the moment. It may be valuable to turn it on in the future.
const MAX_RQ_GROW_SIZE = 40 * 1024 * 1024; // 40 MiB
// Constants pulled from RTCDataChannelState enum
// https://developer.mozilla.org/en-US/docs/Web/API/RTCDataChannel/readyState#RTCDataChannelState_enum
const DataChannel = {
CONNECTING: "connecting",
OPEN: "open",
CLOSING: "closing",
CLOSED: "closed"
};
const ReadyStates = {
CONNECTING: [WebSocket.CONNECTING, DataChannel.CONNECTING],
OPEN: [WebSocket.OPEN, DataChannel.OPEN],
CLOSING: [WebSocket.CLOSING, DataChannel.CLOSING],
CLOSED: [WebSocket.CLOSED, DataChannel.CLOSED],
};
// Properties a raw channel must have, WebSocket and RTCDataChannel are two examples
const rawChannelProps = [
"send",
"close",
"binaryType",
"onerror",
"onmessage",
"onopen",
"protocol",
"readyState",
];
export default class Websock {
constructor() {
this._websocket = null; // WebSocket or RTCDataChannel object
this._rQi = 0; // Receive queue index
this._rQlen = 0; // Next write position in the receive queue
this._rQbufferSize = 1024 * 1024 * 4; // Receive queue buffer size (4 MiB)
// called in init: this._rQ = new Uint8Array(this._rQbufferSize);
this._rQ = null; // Receive queue
this._sQbufferSize = 1024 * 10; // 10 KiB
// called in init: this._sQ = new Uint8Array(this._sQbufferSize);
this._sQlen = 0;
this._sQ = null; // Send queue
this._eventHandlers = {
message: () => {},
open: () => {},
close: () => {},
error: () => {}
};
}
// Getters and setters
get readyState() {
let subState;
if (this._websocket === null) {
return "unused";
}
subState = this._websocket.readyState;
if (ReadyStates.CONNECTING.includes(subState)) {
return "connecting";
} else if (ReadyStates.OPEN.includes(subState)) {
return "open";
} else if (ReadyStates.CLOSING.includes(subState)) {
return "closing";
} else if (ReadyStates.CLOSED.includes(subState)) {
return "closed";
}
return "unknown";
}
// Receive queue
rQpeek8() {
return this._rQ[this._rQi];
}
rQskipBytes(bytes) {
this._rQi += bytes;
}
rQshift8() {
return this._rQshift(1);
}
rQshift16() {
return this._rQshift(2);
}
rQshift32() {
return this._rQshift(4);
}
// TODO(directxman12): test performance with these vs a DataView
_rQshift(bytes) {
let res = 0;
for (let byte = bytes - 1; byte >= 0; byte--) {
res += this._rQ[this._rQi++] << (byte * 8);
}
return res >>> 0;
}
rQlen() {
return this._rQlen - this._rQi;
}
rQshiftStr(len) {
let str = "";
// Handle large arrays in steps to avoid long strings on the stack
for (let i = 0; i < len; i += 4096) {
let part = this.rQshiftBytes(Math.min(4096, len - i), false);
str += String.fromCharCode.apply(null, part);
}
return str;
}
rQshiftBytes(len, copy=true) {
this._rQi += len;
if (copy) {
return this._rQ.slice(this._rQi - len, this._rQi);
} else {
return this._rQ.subarray(this._rQi - len, this._rQi);
}
}
rQshiftTo(target, len) {
// TODO: make this just use set with views when using a ArrayBuffer to store the rQ
target.set(new Uint8Array(this._rQ.buffer, this._rQi, len));
this._rQi += len;
}
rQpeekBytes(len, copy=true) {
if (copy) {
return this._rQ.slice(this._rQi, this._rQi + len);
} else {
return this._rQ.subarray(this._rQi, this._rQi + len);
}
}
// Check to see if we must wait for 'num' bytes (default to FBU.bytes)
// to be available in the receive queue. Return true if we need to
// wait (and possibly print a debug message), otherwise false.
rQwait(msg, num, goback) {
if (this._rQlen - this._rQi < num) {
if (goback) {
if (this._rQi < goback) {
throw new Error("rQwait cannot backup " + goback + " bytes");
}
this._rQi -= goback;
}
return true; // true means need more data
}
return false;
}
// Send queue
sQpush8(num) {
this._sQensureSpace(1);
this._sQ[this._sQlen++] = num;
}
sQpush16(num) {
this._sQensureSpace(2);
this._sQ[this._sQlen++] = (num >> 8) & 0xff;
this._sQ[this._sQlen++] = (num >> 0) & 0xff;
}
sQpush32(num) {
this._sQensureSpace(4);
this._sQ[this._sQlen++] = (num >> 24) & 0xff;
this._sQ[this._sQlen++] = (num >> 16) & 0xff;
this._sQ[this._sQlen++] = (num >> 8) & 0xff;
this._sQ[this._sQlen++] = (num >> 0) & 0xff;
}
sQpushString(str) {
let bytes = str.split('').map(chr => chr.charCodeAt(0));
this.sQpushBytes(new Uint8Array(bytes));
}
sQpushBytes(bytes) {
for (let offset = 0;offset < bytes.length;) {
this._sQensureSpace(1);
let chunkSize = this._sQbufferSize - this._sQlen;
if (chunkSize > bytes.length - offset) {
chunkSize = bytes.length - offset;
}
this._sQ.set(bytes.subarray(offset, offset + chunkSize), this._sQlen);
this._sQlen += chunkSize;
offset += chunkSize;
}
}
flush() {
if (this._sQlen > 0 && this.readyState === 'open') {
this._websocket.send(new Uint8Array(this._sQ.buffer, 0, this._sQlen));
this._sQlen = 0;
}
}
_sQensureSpace(bytes) {
if (this._sQbufferSize - this._sQlen < bytes) {
this.flush();
}
}
// Event handlers
off(evt) {
this._eventHandlers[evt] = () => {};
}
on(evt, handler) {
this._eventHandlers[evt] = handler;
}
_allocateBuffers() {
this._rQ = new Uint8Array(this._rQbufferSize);
this._sQ = new Uint8Array(this._sQbufferSize);
}
init() {
this._allocateBuffers();
this._rQi = 0;
this._websocket = null;
}
open(uri, protocols) {
this.attach(new WebSocket(uri, protocols));
}
attach(rawChannel) {
this.init();
// Must get object and class methods to be compatible with the tests.
const channelProps = [...Object.keys(rawChannel), ...Object.getOwnPropertyNames(Object.getPrototypeOf(rawChannel))];
for (let i = 0; i < rawChannelProps.length; i++) {
const prop = rawChannelProps[i];
if (channelProps.indexOf(prop) < 0) {
throw new Error('Raw channel missing property: ' + prop);
}
}
this._websocket = rawChannel;
this._websocket.binaryType = "arraybuffer";
this._websocket.onmessage = this._recvMessage.bind(this);
this._websocket.onopen = () => {
Log.Debug('>> WebSock.onopen');
if (this._websocket.protocol) {
Log.Info("Server choose sub-protocol: " + this._websocket.protocol);
}
this._eventHandlers.open();
Log.Debug("<< WebSock.onopen");
};
this._websocket.onclose = (e) => {
Log.Debug(">> WebSock.onclose");
this._eventHandlers.close(e);
Log.Debug("<< WebSock.onclose");
};
this._websocket.onerror = (e) => {
Log.Debug(">> WebSock.onerror: " + e);
this._eventHandlers.error(e);
Log.Debug("<< WebSock.onerror: " + e);
};
}
close() {
if (this._websocket) {
if (this.readyState === 'connecting' ||
this.readyState === 'open') {
Log.Info("Closing WebSocket connection");
this._websocket.close();
}
this._websocket.onmessage = () => {};
}
}
// private methods
// We want to move all the unread data to the start of the queue,
// e.g. compacting.
// The function also expands the receive que if needed, and for
// performance reasons we combine these two actions to avoid
// unnecessary copying.
_expandCompactRQ(minFit) {
// if we're using less than 1/8th of the buffer even with the incoming bytes, compact in place
// instead of resizing
const requiredBufferSize = (this._rQlen - this._rQi + minFit) * 8;
const resizeNeeded = this._rQbufferSize < requiredBufferSize;
if (resizeNeeded) {
// Make sure we always *at least* double the buffer size, and have at least space for 8x
// the current amount of data
this._rQbufferSize = Math.max(this._rQbufferSize * 2, requiredBufferSize);
}
// we don't want to grow unboundedly
if (this._rQbufferSize > MAX_RQ_GROW_SIZE) {
this._rQbufferSize = MAX_RQ_GROW_SIZE;
if (this._rQbufferSize - (this._rQlen - this._rQi) < minFit) {
throw new Error("Receive queue buffer exceeded " + MAX_RQ_GROW_SIZE + " bytes, and the new message could not fit");
}
}
if (resizeNeeded) {
const oldRQbuffer = this._rQ.buffer;
this._rQ = new Uint8Array(this._rQbufferSize);
this._rQ.set(new Uint8Array(oldRQbuffer, this._rQi, this._rQlen - this._rQi));
} else {
this._rQ.copyWithin(0, this._rQi, this._rQlen);
}
this._rQlen = this._rQlen - this._rQi;
this._rQi = 0;
}
// push arraybuffer values onto the end of the receive que
_recvMessage(e) {
if (this._rQlen == this._rQi) {
// All data has now been processed, this means we
// can reset the receive queue.
this._rQlen = 0;
this._rQi = 0;
}
const u8 = new Uint8Array(e.data);
if (u8.length > this._rQbufferSize - this._rQlen) {
this._expandCompactRQ(u8.length);
}
this._rQ.set(u8, this._rQlen);
this._rQlen += u8.length;
if (this._rQlen - this._rQi > 0) {
this._eventHandlers.message();
} else {
Log.Debug("Ignoring empty message");
}
}
}