Files
noVNC/include/web-socket-js/web_socket.js
Joel Martin 9479c72083 web-socket-js event fixes.
When using web-socket-js, the onopen event may happen inline so the
caller may not have time to set onopen before the event fires. In this
case set a short timeout and try again. In particular this affects
Opera most of the time.

Also, to get around Opera event droppings, always read the readyState
directly instead of relying on the local readyState variable to be
correct (which it isn't if stateChange event were dropped).
2010-07-01 10:32:14 -05:00

340 lines
9.7 KiB
JavaScript
Executable File

// Copyright: Hiroshi Ichikawa <http://gimite.net/en/>
// License: New BSD License
// Reference: http://dev.w3.org/html5/websockets/
// Reference: http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol
(function() {
if (window.WebSocket) return;
var console = window.console;
if (!console) console = {log: function(){ }, error: function(){ }};
function hasFlash() {
if ('navigator' in window && 'plugins' in navigator && navigator.plugins['Shockwave Flash']) {
return !!navigator.plugins['Shockwave Flash'].description;
}
if ('ActiveXObject' in window) {
try {
return !!new ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version');
} catch (e) {}
}
return false;
}
if (!hasFlash()) {
console.error("Flash Player is not installed.");
return;
}
WebSocket = function(url, protocol, proxyHost, proxyPort, headers) {
var self = this;
self.readyState = WebSocket.CONNECTING;
self.bufferedAmount = 0;
WebSocket.__addTask(function() {
self.__flash =
WebSocket.__flash.create(url, protocol, proxyHost || null, proxyPort || 0, headers || null);
self.__flash.addEventListener("open", function(fe) {
console.log("web-socket.js open");
try {
if (self.onopen) {
self.onopen();
} else {
// If "open" comes back in the same thread, then the
// caller will not have set the onopen handler yet.
setTimeout(function () {
if (self.onopen) { self.onopen(); } }, 10);
}
} catch (e) {
console.error(e.toString());
}
});
self.__flash.addEventListener("close", function(fe) {
try {
if (self.onclose) self.onclose();
} catch (e) {
console.error(e.toString());
}
});
self.__flash.addEventListener("message", function(fe) {
var i, arr, data;
arr = self.__flash.readSocketData();
for (i=0; i < arr.length; i++) {
data = decodeURIComponent(arr[i]);
try {
if (self.onmessage) {
var e;
if (window.MessageEvent) {
e = document.createEvent("MessageEvent");
e.initMessageEvent("message", false, false, data, null, null, window, null);
} else { // IE
e = {data: data};
}
self.onmessage(e);
}
} catch (e) {
console.error(e.toString());
}
}
});
self.__flash.addEventListener("error", function(fe) {
try {
if (self.onerror) self.onerror();
} catch (e) {
console.error(e.toString());
}
});
self.__flash.addEventListener("stateChange", function(fe) {
try {
self.readyState = fe.getReadyState();
self.bufferedAmount = fe.getBufferedAmount();
} catch (e) {
console.error(e.toString());
}
});
//console.log("[WebSocket] Flash object is ready");
});
}
WebSocket.prototype.send = function(data) {
this.readyState = this.__flash.getReadyState();
if (!this.__flash || this.readyState == WebSocket.CONNECTING) {
throw "INVALID_STATE_ERR: Web Socket connection has not been established";
}
var result = this.__flash.send(encodeURIComponent(data));
if (result < 0) { // success
return true;
} else {
this.bufferedAmount = result;
return false;
}
};
WebSocket.prototype.close = function() {
if (!this.__flash) return;
this.readyState = this.__flash.getReadyState();
if (this.readyState != WebSocket.OPEN) return;
this.__flash.close();
// Sets/calls them manually here because Flash WebSocketConnection.close cannot fire events
// which causes weird error:
// > You are trying to call recursively into the Flash Player which is not allowed.
this.readyState = WebSocket.CLOSED;
if (this.onclose) this.onclose();
};
/**
* Implementation of {@link <a href="http://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-registration">DOM 2 EventTarget Interface</a>}
*
* @param {string} type
* @param {function} listener
* @param {boolean} useCapture !NB Not implemented yet
* @return void
*/
WebSocket.prototype.addEventListener = function(type, listener, useCapture) {
if (!('__events' in this)) {
this.__events = {};
}
if (!(type in this.__events)) {
this.__events[type] = [];
if ('function' == typeof this['on' + type]) {
this.__events[type].defaultHandler = this['on' + type];
this['on' + type] = WebSocket_FireEvent(this, type);
}
}
this.__events[type].push(listener);
};
/**
* Implementation of {@link <a href="http://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-registration">DOM 2 EventTarget Interface</a>}
*
* @param {string} type
* @param {function} listener
* @param {boolean} useCapture NB! Not implemented yet
* @return void
*/
WebSocket.prototype.removeEventListener = function(type, listener, useCapture) {
if (!('__events' in this)) {
this.__events = {};
}
if (!(type in this.__events)) return;
for (var i = this.__events.length; i > -1; --i) {
if (listener === this.__events[type][i]) {
this.__events[type].splice(i, 1);
break;
}
}
};
/**
* Implementation of {@link <a href="http://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-registration">DOM 2 EventTarget Interface</a>}
*
* @param {WebSocketEvent} event
* @return void
*/
WebSocket.prototype.dispatchEvent = function(event) {
if (!('__events' in this)) throw 'UNSPECIFIED_EVENT_TYPE_ERR';
if (!(event.type in this.__events)) throw 'UNSPECIFIED_EVENT_TYPE_ERR';
for (var i = 0, l = this.__events[event.type].length; i < l; ++ i) {
this.__events[event.type][i](event);
if (event.cancelBubble) break;
}
if (false !== event.returnValue &&
'function' == typeof this.__events[event.type].defaultHandler)
{
this.__events[event.type].defaultHandler(event);
}
};
/**
*
* @param {object} object
* @param {string} type
*/
function WebSocket_FireEvent(object, type) {
return function(data) {
var event = new WebSocketEvent();
event.initEvent(type, true, true);
event.target = event.currentTarget = object;
for (var key in data) {
event[key] = data[key];
}
object.dispatchEvent(event, arguments);
};
}
/**
* Basic implementation of {@link <a href="http://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-interface">DOM 2 EventInterface</a>}
*
* @class
* @constructor
*/
function WebSocketEvent(){}
/**
*
* @type boolean
*/
WebSocketEvent.prototype.cancelable = true;
/**
*
* @type boolean
*/
WebSocketEvent.prototype.cancelBubble = false;
/**
*
* @return void
*/
WebSocketEvent.prototype.preventDefault = function() {
if (this.cancelable) {
this.returnValue = false;
}
};
/**
*
* @return void
*/
WebSocketEvent.prototype.stopPropagation = function() {
this.cancelBubble = true;
};
/**
*
* @param {string} eventTypeArg
* @param {boolean} canBubbleArg
* @param {boolean} cancelableArg
* @return void
*/
WebSocketEvent.prototype.initEvent = function(eventTypeArg, canBubbleArg, cancelableArg) {
this.type = eventTypeArg;
this.cancelable = cancelableArg;
this.timeStamp = new Date();
};
WebSocket.CONNECTING = 0;
WebSocket.OPEN = 1;
WebSocket.CLOSING = 2;
WebSocket.CLOSED = 3;
WebSocket.__tasks = [];
WebSocket.__initialize = function(debug) {
if (!WebSocket.__swfLocation) {
console.error("[WebSocket] set WebSocket.__swfLocation to location of WebSocketMain.swf");
return;
}
var container = document.createElement("div");
container.id = "webSocketContainer";
// Puts the Flash out of the window. Note that we cannot use display: none or visibility: hidden
// here because it prevents Flash from loading at least in IE.
container.style.position = "absolute";
container.style.left = "-100px";
container.style.top = "-100px";
var holder = document.createElement("div");
holder.id = "webSocketFlash";
container.appendChild(holder);
document.body.appendChild(container);
swfobject.embedSWF(
WebSocket.__swfLocation, "webSocketFlash", "8", "8", "9.0.0",
null, {bridgeName: "webSocket"}, null, null,
function(e) {
if (!e.success) console.error("[WebSocket] swfobject.embedSWF failed");
}
);
FABridge.addInitializationCallback("webSocket", function() {
try {
//console.log("[WebSocket] FABridge initializad");
WebSocket.__flash = FABridge.webSocket.root();
WebSocket.__flash.setCallerUrl(location.href);
if (typeof debug !== "undefined") {
WebSocket.__flash.setDebug(debug);
}
for (var i = 0; i < WebSocket.__tasks.length; ++i) {
WebSocket.__tasks[i]();
}
WebSocket.__tasks = [];
} catch (e) {
console.error("[WebSocket] " + e.toString());
}
});
};
WebSocket.__addTask = function(task) {
if (WebSocket.__flash) {
task();
} else {
WebSocket.__tasks.push(task);
}
}
// called from Flash
window.webSocketLog = function(message) {
console.log(decodeURIComponent(message));
};
// called from Flash
window.webSocketError = function(message) {
console.error(decodeURIComponent(message));
};
/*
if (window.addEventListener) {
window.addEventListener("load", WebSocket.__initialize, false);
} else {
window.attachEvent("onload", WebSocket.__initialize);
}
*/
})();