Hooking in to the underlying WebSocket after it has been created no longer works, so clean things up and use the new method of passing an existing object to the RFB constructor.
179 lines
4.8 KiB
JavaScript
179 lines
4.8 KiB
JavaScript
/*
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* noVNC: HTML5 VNC client
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* Copyright (C) 2018 The noVNC Authors
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* Licensed under MPL 2.0 (see LICENSE.txt)
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*/
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import RFB from '../core/rfb.js';
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import * as Log from '../core/util/logging.js';
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// Immediate polyfill
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if (window.setImmediate === undefined) {
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let _immediateIdCounter = 1;
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const _immediateFuncs = {};
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window.setImmediate = (func) => {
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const index = _immediateIdCounter++;
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_immediateFuncs[index] = func;
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window.postMessage("noVNC immediate trigger:" + index, "*");
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return index;
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};
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window.clearImmediate = (id) => {
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_immediateFuncs[id];
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};
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window.addEventListener("message", (event) => {
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if ((typeof event.data !== "string") ||
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(event.data.indexOf("noVNC immediate trigger:") !== 0)) {
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return;
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}
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const index = event.data.slice("noVNC immediate trigger:".length);
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const callback = _immediateFuncs[index];
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if (callback === undefined) {
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return;
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}
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delete _immediateFuncs[index];
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callback();
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});
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}
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class FakeWebSocket {
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constructor() {
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this.binaryType = "arraybuffer";
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this.protocol = "";
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this.readyState = "open";
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this.onerror = () => {};
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this.onmessage = () => {};
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this.onopen = () => {};
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}
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send() {
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}
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close() {
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}
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}
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export default class RecordingPlayer {
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constructor(frames, disconnected) {
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this._frames = frames;
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this._disconnected = disconnected;
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this._rfb = undefined;
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this._frameLength = this._frames.length;
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this._frameIndex = 0;
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this._startTime = undefined;
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this._realtime = true;
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this._trafficManagement = true;
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this._running = false;
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this.onfinish = () => {};
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}
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run(realtime, trafficManagement) {
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// initialize a new RFB
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this._ws = new FakeWebSocket();
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this._rfb = new RFB(document.getElementById('VNC_screen'), this._ws);
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this._rfb.viewOnly = true;
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this._rfb.addEventListener("disconnect",
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this._handleDisconnect.bind(this));
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this._rfb.addEventListener("credentialsrequired",
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this._handleCredentials.bind(this));
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// reset the frame index and timer
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this._frameIndex = 0;
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this._startTime = (new Date()).getTime();
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this._realtime = realtime;
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this._trafficManagement = (trafficManagement === undefined) ? !realtime : trafficManagement;
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this._running = true;
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this._queueNextPacket();
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}
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_queueNextPacket() {
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if (!this._running) { return; }
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let frame = this._frames[this._frameIndex];
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// skip send frames
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while (this._frameIndex < this._frameLength && frame.fromClient) {
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this._frameIndex++;
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frame = this._frames[this._frameIndex];
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}
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if (this._frameIndex >= this._frameLength) {
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Log.Debug('Finished, no more frames');
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this._finish();
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return;
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}
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if (this._realtime) {
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const toffset = (new Date()).getTime() - this._startTime;
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let delay = frame.timestamp - toffset;
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if (delay < 1) delay = 1;
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setTimeout(this._doPacket.bind(this), delay);
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} else {
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setImmediate(this._doPacket.bind(this));
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}
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}
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_doPacket() {
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// Avoid having excessive queue buildup in non-realtime mode
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if (this._trafficManagement && this._rfb._flushing) {
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const orig = this._rfb._display.onflush;
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this._rfb._display.onflush = () => {
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this._rfb._display.onflush = orig;
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this._rfb._onFlush();
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this._doPacket();
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};
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return;
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}
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const frame = this._frames[this._frameIndex];
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this._ws.onmessage({'data': frame.data});
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this._frameIndex++;
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this._queueNextPacket();
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}
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_finish() {
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if (this._rfb._display.pending()) {
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this._rfb._display.onflush = () => {
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if (this._rfb._flushing) {
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this._rfb._onFlush();
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}
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this._finish();
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};
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this._rfb._display.flush();
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} else {
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this._running = false;
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this._ws.onclose({code: 1000, reason: ""});
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delete this._rfb;
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this.onfinish((new Date()).getTime() - this._startTime);
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}
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}
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_handleDisconnect(evt) {
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this._running = false;
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this._disconnected(evt.detail.clean, this._frameIndex);
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}
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_handleCredentials(evt) {
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this._rfb.sendCredentials({"username": "Foo",
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"password": "Bar",
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"target": "Baz"});
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}
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}
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