Provide readyState for Websock objects

It mainly reports the state of the underlying object in consistent
manner.
This commit is contained in:
Pierre Ossman
2021-04-18 12:52:16 +02:00
parent 2244f53774
commit b7b7e4e26b
2 changed files with 114 additions and 6 deletions

View File

@@ -71,6 +71,29 @@ export default class Websock {
}
// Getters and Setters
get readyState() {
let subState;
if (this._websocket === null) {
return "unused";
}
subState = this._websocket.readyState;
if (ReadyStates.CONNECTING.includes(subState)) {
return "connecting";
} else if (ReadyStates.OPEN.includes(subState)) {
return "open";
} else if (ReadyStates.CLOSING.includes(subState)) {
return "closing";
} else if (ReadyStates.CLOSED.includes(subState)) {
return "closed";
}
return "unknown";
}
get sQ() {
return this._sQ;
}
@@ -168,7 +191,7 @@ export default class Websock {
// Send Queue
flush() {
if (this._sQlen > 0 && ReadyStates.OPEN.indexOf(this._websocket.readyState) >= 0) {
if (this._sQlen > 0 && this.readyState === 'open') {
this._websocket.send(this._encodeMessage());
this._sQlen = 0;
}
@@ -234,9 +257,7 @@ export default class Websock {
Log.Debug("<< WebSock.onopen");
};
// If the readyState cannot be found this defaults to assuming it's not open.
const isOpen = ReadyStates.OPEN.indexOf(this._websocket.readyState) >= 0;
if (isOpen) {
if (this.readyState === 'open') {
onOpen();
} else {
this._websocket.onopen = onOpen;
@@ -257,8 +278,8 @@ export default class Websock {
close() {
if (this._websocket) {
if (ReadyStates.CONNECTING.indexOf(this._websocket.readyState) >= 0 ||
ReadyStates.OPEN.indexOf(this._websocket.readyState) >= 0) {
if (this.readyState === 'connecting' ||
this.readyState === 'open') {
Log.Info("Closing WebSocket connection");
this._websocket.close();
}