Stop direct access to socket buffer

Use proper accessor functions instead of poking around in internal
buffers.
This commit is contained in:
Pierre Ossman
2023-05-11 23:06:34 +02:00
parent fb3c8f64e9
commit 0180bc81c1
5 changed files with 43 additions and 76 deletions

View File

@@ -31,10 +31,7 @@ export default class HextileDecoder {
return false;
}
let rQ = sock.rQ;
let rQi = sock.rQi;
let subencoding = rQ[rQi]; // Peek
let subencoding = sock.rQpeek8();
if (subencoding > 30) { // Raw
throw new Error("Illegal hextile subencoding (subencoding: " +
subencoding + ")");
@@ -65,7 +62,7 @@ export default class HextileDecoder {
return false;
}
let subrects = rQ[rQi + bytes - 1]; // Peek
let subrects = sock.rQpeekBytes(bytes).at(-1);
if (subencoding & 0x10) { // SubrectsColoured
bytes += subrects * (4 + 2);
} else {
@@ -79,7 +76,7 @@ export default class HextileDecoder {
}
// We know the encoding and have a whole tile
rQi++;
sock.rQshift8();
if (subencoding === 0) {
if (this._lastsubencoding & 0x01) {
// Weird: ignore blanks are RAW
@@ -89,42 +86,36 @@ export default class HextileDecoder {
}
} else if (subencoding & 0x01) { // Raw
let pixels = tw * th;
let data = sock.rQshiftBytes(pixels * 4);
// Max sure the image is fully opaque
for (let i = 0;i < pixels;i++) {
rQ[rQi + i * 4 + 3] = 255;
data[i * 4 + 3] = 255;
}
display.blitImage(tx, ty, tw, th, rQ, rQi);
rQi += bytes - 1;
display.blitImage(tx, ty, tw, th, data, 0);
} else {
if (subencoding & 0x02) { // Background
this._background = [rQ[rQi], rQ[rQi + 1], rQ[rQi + 2], rQ[rQi + 3]];
rQi += 4;
this._background = new Uint8Array(sock.rQshiftBytes(4));
}
if (subencoding & 0x04) { // Foreground
this._foreground = [rQ[rQi], rQ[rQi + 1], rQ[rQi + 2], rQ[rQi + 3]];
rQi += 4;
this._foreground = new Uint8Array(sock.rQshiftBytes(4));
}
this._startTile(tx, ty, tw, th, this._background);
if (subencoding & 0x08) { // AnySubrects
let subrects = rQ[rQi];
rQi++;
let subrects = sock.rQshift8();
for (let s = 0; s < subrects; s++) {
let color;
if (subencoding & 0x10) { // SubrectsColoured
color = [rQ[rQi], rQ[rQi + 1], rQ[rQi + 2], rQ[rQi + 3]];
rQi += 4;
color = sock.rQshiftBytes(4);
} else {
color = this._foreground;
}
const xy = rQ[rQi];
rQi++;
const xy = sock.rQshift8();
const sx = (xy >> 4);
const sy = (xy & 0x0f);
const wh = rQ[rQi];
rQi++;
const wh = sock.rQshift8();
const sw = (wh >> 4) + 1;
const sh = (wh & 0x0f) + 1;
@@ -133,7 +124,6 @@ export default class HextileDecoder {
}
this._finishTile(display);
}
sock.rQi = rQi;
this._lastsubencoding = subencoding;
this._tiles--;
}

View File

@@ -33,29 +33,26 @@ export default class RawDecoder {
Math.floor(sock.rQlen / bytesPerLine));
const pixels = width * currHeight;
let data = sock.rQ;
let index = sock.rQi;
let data = sock.rQshiftBytes(currHeight * bytesPerLine);
// Convert data if needed
if (depth == 8) {
const newdata = new Uint8Array(pixels * 4);
for (let i = 0; i < pixels; i++) {
newdata[i * 4 + 0] = ((data[index + i] >> 0) & 0x3) * 255 / 3;
newdata[i * 4 + 1] = ((data[index + i] >> 2) & 0x3) * 255 / 3;
newdata[i * 4 + 2] = ((data[index + i] >> 4) & 0x3) * 255 / 3;
newdata[i * 4 + 0] = ((data[i] >> 0) & 0x3) * 255 / 3;
newdata[i * 4 + 1] = ((data[i] >> 2) & 0x3) * 255 / 3;
newdata[i * 4 + 2] = ((data[i] >> 4) & 0x3) * 255 / 3;
newdata[i * 4 + 3] = 255;
}
data = newdata;
index = 0;
}
// Max sure the image is fully opaque
for (let i = 0; i < pixels; i++) {
data[index + i * 4 + 3] = 255;
data[i * 4 + 3] = 255;
}
display.blitImage(x, curY, width, currHeight, data, index);
sock.rQskipBytes(currHeight * bytesPerLine);
display.blitImage(x, curY, width, currHeight, data, 0);
this._lines -= currHeight;
if (this._lines > 0) {
return false;

View File

@@ -76,12 +76,8 @@ export default class TightDecoder {
return false;
}
const rQi = sock.rQi;
const rQ = sock.rQ;
display.fillRect(x, y, width, height,
[rQ[rQi], rQ[rQi + 1], rQ[rQi + 2]], false);
sock.rQskipBytes(3);
let pixel = sock.rQshiftBytes(3);
display.fillRect(x, y, width, height, pixel, false);
return true;
}

View File

@@ -94,22 +94,6 @@ export default class Websock {
return "unknown";
}
get sQ() {
return this._sQ;
}
get rQ() {
return this._rQ;
}
get rQi() {
return this._rQi;
}
set rQi(val) {
this._rQi = val;
}
// Receive Queue
get rQlen() {
return this._rQlen - this._rQi;